BirdNet-goMikrofon/Arduino-audio-tools-main/arduino-audio-tools-main/CMakeLists.txt

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2026-09-26 01:20:55 +02:00
cmake_minimum_required(VERSION 3.16)
if (DEFINED ESP_PLATFORM)
# idf component
# Determine optional arduino-esp32 dependency
if(TARGET arduino-esp32::arduino-esp32)
set(ARDUINO_REQUIRES arduino-esp32)
else()
set(ARDUINO_REQUIRES "")
endif()
# esp_driver_i2s esp_driver_dac needed starting idf v6.0.0
set(AAT_REQUIRES esp_common freertos hal log nvs_flash driver esp_adc esp_http_client esp_driver_gpio esp_driver_ledc)
if(IDF_VERSION_MAJOR GREATER_EQUAL 6)
list(APPEND AAT_REQUIRES esp_driver_i2s esp_driver_dac)
endif()
# Only depend on arduino-audio-driver if it's actually checked out as a
# sibling component (it's an optional add-on, not always present).
if(EXISTS "${CMAKE_CURRENT_LIST_DIR}/../arduino-audio-driver/CMakeLists.txt")
list(APPEND AAT_REQUIRES arduino-audio-driver)
endif()
idf_component_register(
# SRC_DIRS src
INCLUDE_DIRS src
REQUIRES ${AAT_REQUIRES} ${ARDUINO_REQUIRES}
)
target_compile_options(${COMPONENT_LIB} INTERFACE -DESP32_CMAKE=1 -Wno-format )
else()
# set the project name
project(arduino-audio-tools)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0")
set(FETCHCONTENT_UPDATES_DISCONNECTED ON)
include(FetchContent)
add_library(arduino-audio-tools INTERFACE)
target_compile_options(arduino-audio-tools INTERFACE -Wno-format )
option(BUILD_SHARED_LIBS "Build using shared libraries" OFF)
option(ADD_PORTAUDIO "Add Portaudio Library" OFF)
option(ADD_ARDUINO_EMULATOR "Add Arduino Emulator Library" ON)
# make include directory available to calling projects
target_include_directories (arduino-audio-tools INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/src)
target_compile_options(arduino-audio-tools INTERFACE -Wno-format)
# installation of all header files
install(DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/src/" # source directory
DESTINATION "include/arduino-audio-tools" # target directory
FILES_MATCHING # install only matched files
PATTERN "*.h" # select header files
)
if (ADD_PORTAUDIO)
# Add Portaduio for desktop build
FetchContent_Declare(portaudio GIT_REPOSITORY "https://github.com/PortAudio/portaudio.git" GIT_TAG v19.7.0 )
FetchContent_GetProperties(portaudio)
if(NOT portaudio_POPULATED)
FetchContent_Populate(portaudio)
add_subdirectory(${portaudio_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/portaudio)
endif()
endif()
if (ADD_ARDUINO_EMULATOR)
# Build with Linux Arduino Emulator
FetchContent_Declare(arduino_emulator GIT_REPOSITORY "https://github.com/pschatzmann/Arduino-Emulator.git" GIT_TAG main )
FetchContent_GetProperties(arduino_emulator)
if(NOT arduino_emulator_POPULATED)
FetchContent_Populate(arduino_emulator)
add_subdirectory(${arduino_emulator_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR}/emulator)
endif()
endif()
endif()